3 worlds · built solo
Tuan Indie Studio
Tuan Indie Studio · Puzzle

Hueventure

Mix the colors. Match the door.

A sliding-block puzzle with one irresistible twist: when two colors collide they mix into a new one — and every color can only leave the board through the door that matches it.

Back to the studio
Built under the codename “Color Door.”
red+blue=purple
The one rule

Two colors go in. One color comes out — and it only fits one door.

Slide a tile into another of a different color and they fuse. The mix is real color theory: red and blue make purple, red and yellow make orange, blue and yellow make green. Then find the arched door wearing that same color and slide it home.

+=
red + blue purple door
+=
red + yellow orange door
+=
blue + yellow green door

noteWrong door, wrong color — nothing happens. The color is the key.

The cast

Six colors, each with a face

Every hue carries its own little glyph, so you read the board at a glance — even mid-slide.

RedA primary. Warm half of purple and orange.
BlueA primary. Cool half of purple and green.
YellowA primary. The spark in orange and green.
OrangeRed + yellow. A secondary you build.
GreenBlue + yellow. A secondary you build.
PurpleRed + blue. The first mix you ever make.
The real thing

Straight from the build

No mockups. These are captures from the game running on device.

A fresh board with the mix hint and three hearts
The hook board — your first mix
A dense six-color board mid-run with power bar
Later boards get gloriously crowded
A board ringed with colored arched doors
Doors on every edge, one per color
Choosing a power-up between boards
Draft a power between boards
The daily challenge screen with a streak
One seed a day. One shot. Keep the streak
The Candy Case skin collection
Spend coins on the Candy Case
In your kit

Four powers and a heartbeat

When a board bites back, reach for the bar. Hearts are your lives; coins and the daily streak keep the run going.

Bomb

Clear a stuck tile outright.

Rewind

Take the last slide back.

Wildcard

A tile that fits any door.

Hint

The solver flashes a move.

Hearts

Your lives. Fail a board, lose one; they refill over time.

Coins

Earned every run. Spend them on skins and refills.

Daily Challenge

A fresh seed each day — build the streak.

How far it goes

An endless road of chapters

Home is the road, not a menu. Each chapter is eight hand-tuned boards and a boss, then the difficulty resets and climbs again — on and on, generating the next chapter before you reach it.

three stars to master a board
8 + boss
boards per chapter
6
colors in play
chapters ahead
3★
to master a board
In development · built solo

Coming to iOS

Hueventure is feature-complete and deep in polish, on its way to the App Store. Follow along on the studio while it heads to launch.

Read how it was born